Task 3 – Space Invader Assets

THE TASK

My challenge this week is to use the lessons learned from my lecture on Colour Theory and Shape Language to create assets that would be suitable for a “Space Invaders” style game.

MY IDEAS/INSPIRATION

For this task I chose to go with a Japanese Mythology theme. The game I made is called Kasa-Obake which is the yellow creature you can see. This creature comes from Japanese Mythology, although it is known to be a friendly creature I really liked the evil sort of preying look it has and thought it would make a suitable enemy. For the player I chose to make him a ninja with it having the Japanese theme with the obvious choice for weapon being a Kunai.

TECHNIQUES

For this weeks task I once again found it easier to opt for the Pen tool within Photoshop. Using this tool I was able to make nice clean lines making it easier to see within the game itself and just as artwork. For the enemy character I used the lasso tool to cut out the bottoms of a triangle to make a jagged edge to give it a nice look. Using a soft brush with the right colour and opacity I was able to add nice highlights into certain areas to give it a nice look with the shadows in there as well.

SUMMARY

I was overall very happy with the outcome and how functionable they were in the game. In future knowing more about shading and highlights I could’ve implemented more detail and been more precise with my work. With more time spent on Photoshop I would like to be able to sketch my work first but it’s a bit difficult with the mouse.

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